stop-if-a-steady-state-is-reached-in-telemac3d

This issue was created automatically from an original CUE issue. Further discussion may take place here.


This could be a new feature, as inquired by a user on the forum, Ticket: #13307

"#13307":http://www.opentelemac.org/index.php/kunena/21-telemac-3d/7097-stop-if-a-steady-state-is-reached-in-telemac3d#13307